Minecraft: Bedrock Edition · Add-On

Primal Survival Player's Guide

A survival-RPG expansion for Minecraft Bedrock: nineteen new metals to mine and smelt, twenty armour sets with set bonuses, spears, four classes, companions, five world events and dungeons that open under your feet while you dig. This page walks through every system in the order you meet it.

Namespace
vp_aa:
Packs
Behaviour + Resource
Languages
en_US · es_ES · es_MX
In-game manual
Explorer's Compendium
Platforms
Windows, Xbox, PlayStation, Switch, iOS, Android
270Items
269Recipes
61Blocks
61Creatures
19Metals
20Armour sets
20Spears
56Achievements
34Skill nodes
19Structures
5World events
3Bosses

01 · Getting started

Before you start

The add-on explains itself in game. The first thing to build is the manual.

  1. Craft the Explorer's Compendium. One book and four leather in a cross shape ( L / LBL / L ). It covers ores, armour sets, the bestiary, crafting, mining tiers, events, ecosystems, survival, progression and companions — and it can be re-crafted any time you lose it.
  2. Check what you were handed. On your first spawn the add-on gives you the Missions Book, the Config Stick, 5 SP and tier 1 progression.
  3. Start a new world if you can. It runs in existing worlds, but ores, creatures and structures only generate in chunks created with the add-on active.
  4. Keep the Config Stick on you. Thirst, temperature, audio, ecosystem, territories, world events and language all toggle from its menu.
First-hour checklist
TaskHow you do it
Learn the systemsCraft the Explorer's Compendium (1 Book + 4 Leather)
Carry a drinkWater restores +6 thirst, milk +8, an empty coconut +5
Survive the first nightShelter, a campfire for warmth, and light
Start the metal chainMine a tier 1 ore (Antimony, Manganese, Nickel, Silver), smelt the raw ore, craft a pickaxe
Pick a classCraft and place the Skill Tree, then interact with it. A tier 0 node costs 5 SP
Recruit a companionCraft a Call Totem (2 Gold Ingot + 1 Emerald + 2 Sticks)

Scroll tables sideways →

02 · Survival

Thirst and body heat

Two bars run alongside hunger: hydration (0 to 20) and body temperature (−30 °C to 60 °C). Both are driven by where you are and what you are doing, and both can be switched off from the Config Stick.

Hydration

Thirst drains while you explore, and standing inside water refills it on its own. Sprinting and every jump drain it faster, and heat makes it worse. When it empties you start taking damage.

Thirst thresholds
ThirstWhat happens
20 / 20Full bar.
6 or less“[!] Warning: You are getting thirsty. Drink water soon!”
3 or less“[URGENT] You are dehydrated! Drink water immediately!”
0You are dying of dehydration — drink now or lose health.
What refills your thirst
Drink or fruitThirst restored
Water+6
Milk+8
Potion+4
Empty coconut+5
Mango+3
Blueberry+1

Body temperature

Temperature is driven by the biome, the time of day, weather, altitude, depth and any nearby lava or ice. Armour insulates you, and the Explorer class widens your comfort zone by ±10 °C with the Climate Adapted node.

Temperature warnings
ReadingWhat happens
40 °C or more“[HOT] Warning: You are overheating! Find shade, water, or drink milk!”
5 °C or less“[COLD] Warning: You are freezing! Find warmth near fire or wear insulating armor (like Leather)!”
ExtremesSustained heat or cold drains your health. Shelter, campfires and the right drink bring it back.
Optional systemsPrefer a quiet life? Turn hydration and temperature off in the Config Stick. The prestige skill Dimension Walker removes their damage for good.

03 · Mining

Ores, smelting and tiers

Nineteen metals, thirty-eight ore blocks (each metal has an ore and a deepslate variant) and four tiers. Progression is a straight line: mine a tier 1 ore, smelt the raw ore into an ingot, craft tier 1 tools, then use those tools to reach tier 2, and so on.

The four ore tiers
TierMetalsOre blocksPickaxe needed
Tier 1Antimony, Manganese, Nickel, Silver 8Tier 1 pickaxe
Tier 2Beryl, Bismuth, Chromium, Cobalt, Tungsten, Wolframite 12Tier 2 pickaxe
Tier 3Germanium, Kyanite, Molybdenum, Ruby, Vanadium 10Tier 3 pickaxe
Tier 4Adamantium, Platinum, Rhodium, Rhodochrosite 8Tier 4 pickaxe
NetherPyroxene 1Tier 1 pickaxe

Smelting

Every raw ore goes into a furnace or a blast furnace to become an ingot. The pack ships 269 recipes, 56 of which are smelting recipes. Two exceptions worth knowing:

  • Beryl has no raw form. The ore drops the ingot directly.
  • Pyroxene comes from the Nether. There is no overworld pyroxene ore — mine Nether Pyroxene instead.
Metal recipes
ItemPatternCost
PickaxeXXX / _S_ / _S_3 ingots + 2 sticks
AxeXX_ / XS_ / _S_3 ingots + 2 sticks
Shovel_X_ / _S_ / _S_1 ingot + 2 sticks
HoeXX_ / _S_ / _S_2 ingots + 2 sticks
Sword_X_ / _X_ / _S_2 ingots + 1 stick
Spear_X_ / _S_ / _S_1 ingot + 2 sticks
HelmetXXX / X_X5 ingots
ChestplateX_X / XXX / XXX8 ingots
LeggingsXXX / X_X / X_X7 ingots
BootsX_X / X_X4 ingots
NotesIn the patterns above _ is an empty slot and the grid reads top to bottom. A tier 4 metal (Adamantium, Platinum, Rhodium, Rhodochrosite) needs a tier 3 pickaxe before it will drop anything. The full per-metal table — depth, rarity and set bonus — is in the data reference.

04 · Equipment

Armour and set bonuses

Twenty armour materials, four pieces each: eighty armour pieces in total. Every set gives its bonus only when all four pieces — helmet, chestplate, leggings and boots — are worn. Holding a single piece does nothing.

The twenty armour sets
MaterialTierSet bonus (4 pieces)Extra effect
PyroxeneNetherFire Resistance—
AntimonyTier 1Jump Boost—
ManganeseTier 1Absorption—
NickelTier 1Haste IIPulls nearby dropped items to you.
SilverTier 1Resistance—
BerylTier 2Water BreathingThe helmet alone gives night vision.
BismuthTier 2Speed—
ChromiumTier 2Health BoostReflects 15% of the damage you take.
CobaltTier 2ResistanceMomentum: you speed up while working.
TungstenTier 2ResistanceRepairs itself over time.
WolframiteTier 2HasteHaste while you are below Y=0.
GermaniumTier 3Hero of the VillageBonus XP.
KyaniteTier 3Night VisionLights the area around you.
MolybdenumTier 3Absorption IIBlocks knockback.
RubyTier 3Saturation—
VanadiumTier 3Conduit Power—
AdamantiumTier 4Resistance IISaves you from one death (120 s cooldown).
PlatinumTier 4Strength—
RhodiumTier 4ResistanceDeflects incoming projectiles.
RhodochrositeTier 4Regeneration—
Worth knowingThe bigger amplifiers are worth chasing: Nickel gives Haste II, Molybdenum Absorption II and Adamantium Resistance II. A full Adamantium set also saves you from one death, with a 120 second cooldown.

05 · Equipment

Weapons and tools

Every metal has a sword and a spear. Spears are two-handed polearms: more reach and a slower swing than a sword, with a chargeable hit. The tier 3 and tier 4 spears reach five blocks.

Weapons
WeaponDamageDurabilityNotes
Metal sword (20)5–10150–3000One per metal. Repaired with the matching ingot.
Metal spear (20)4–7200–650One per metal, 1 ingot + 2 sticks in a diagonal. Tier 3–4 reach 5.0 blocks.
War Hammer12250Heavy, knockback and an impact sound.
Machete7250Bleed effect, +4 against small creatures, opens coconuts.
Sickle—250Cuts foliage fast.
Slingshot3250Fires cobblestone.
Advanced Slingshot6250Fires iron nuggets.
Sentinel's Axe131250Boss weapon: life steal and Dash Slam. Dropped by the Obsidian Sentinel.

Tools work the same way: each of the twenty metals has a pickaxe, an axe, a shovel and a hoe, and the pickaxe tier decides what you are allowed to mine, from tier 1 to tier 4.

Swords and spears, metal by metal
MetalSword damageSword durabilitySpear damageSpear durability
Adamantium1030007650
Antimony52004200
Beryl67005320
Bismuth54005320
Chromium812005320
Cobalt711005320
Germanium75006480
Kyanite710006480
Manganese615004200
Molybdenum69006480
Nickel52504200
Platinum822006480
Pyroxene83506480
Rhodium925007650
Rhodochrosite66007650
Ruby715616480
Silver51504200
Tungsten718005320
Vanadium68006480
Wolframite816505320

06 · Progression

Classes and the skill tree

Four classes, six tiers of nodes each (T0 to T5) and thirty-four skill nodes in total. Skill Points come from mining, hunting, discovering biomes, crafting, achievements and missions — and whatever your class does best pays double. You start with 5 SP.

Miner Path of the Deep

Passive
Deep Greed — Ores mined below Y=0 yield +1 bonus SP.
Active ability
Tremor
Legendary (Prestige)
Earthshaper — Terra Shield below Y=16. [NG+ Legendary: pickaxes mine 3x3]
Nodes
9 across six tiers (T0–T5)

Hunter Path of the Hunt

Passive
Bloodlust — Every kill restores 1 HP.
Active ability
Predator Vision
Legendary (Prestige)
Beast Lord — Tame two creatures at once; all owned companions deal +25% damage.
Nodes
8 across six tiers (T0–T5)

Explorer Path of the Horizon

Passive
Wanderlust — Discovering a new biome grants Speed I for 10 seconds.
Active ability
Grapple
Legendary (Prestige)
Dimension Walker — Immune to Temperature and Thirst damage forever.
Nodes
8 across six tiers (T0–T5)

Artisan Path of the Forge

Passive
Craftsman's Focus — Working at a crafting table or furnace grants Haste I for 10 seconds.
Active ability
Overcharge
Legendary (Prestige)
Infinite Forge — Crafted tools never break.
Nodes
9 across six tiers (T0–T5)
Skill point cost per tier
TierSPMaterials the tier also asks for
T05—
T1105 ingots of a specific metal (per class)
T2208 ingots of a specific metal
T3355 + 5 ingots of two specific metals
T4608 + 5 ingots of two specific metals
T51008 ingots of one metal — this is the legendary node

Opening your tree

The tree is a world object now: craft the Skill Tree (2 Oak Log + 1 Diamond + 2 Book + 1 Gold Ingot + 2 Adamantium Ingot), place it and interact with it. Destroying or moving it never resets your class, SP, skills, prestige or tokens — progress is saved to you, not to the block.

Prestige

Once you have 50 available SP you can prestige: you gain a prestige level, a Mastery Token and your class legendary ability. Want to change class instead? A reset costs 1 Adamantium Ingot.

07 · Companions

Companions

Four companions form your squad. They are summoned with the Call Totem (2 Gold Ingot + 1 Emerald + 2 Sticks), up to five of each type, they are tamed with an Emerald or a Gold Ingot, and they level from 1 to 30 with XP. They never attack you — only monsters.

The four companions
CompanionHealthRoleWhat it does
Prospector40MinerFollows you, fights in melee and digs 2x1 tunnels with a pickaxe, leaving what it mines on the ground.
Ranger40RangedFires arrows at hostiles (15 block range). Fights in melee when it is underwater.
Sentinel80TankBodyguard: very hard to kill and it weakens nearby hostiles.
Mystic25Healer / mageThrows fireballs (15 block range, 2.5 s interval) and heals you. Its fireballs break blocks.

Using a companion

  • Equip it: hit it while holding a tool or a piece of armour.
  • Open its menu: hit it with an empty hand.
  • Gear: armour (helmet, chest, legs, boots) and role weapons — swords for the Sentinel, bows and crossbows for the Ranger, pickaxes for the Prospector. The Mystic takes anything.
  • If it dies, its equipment comes back to you.
The companion menu
Menu buttonWhat it does
FollowThe companion walks behind you.
StayIt anchors where it stands and still attacks nearby hostiles.
MineProspector only: it digs a 2×1 tunnel in the direction you are looking. The same button stops it.
GearReturns the equipped weapon to your inventory.
DismissSends the companion away (it hands its gear back first).

08 · Dungeons

Dungeons

Dungeons build themselves while you explore the Overworld below Y=60. The add-on checks every 30 seconds, rolls a 15% chance, and opens one 50 to 90 blocks away — never under your feet, with a 10-minute cooldown between dungeons.

In game you readYou feel a cold draft coming from the stone nearby…

Dig towards it. You enter through a room, so look for a wall rather than a hole.

Inside: five to ten rooms joined by corridors, an ore vein matching the depth, loot chests whose tables get better the deeper you go, monster spawners, and a crypt at the end that is always guarded by Cinder Brutes — one in a tier 1–2 dungeon, two in tier 3 and above.

The eight room types
Room typeWhat is in it
HallThe room you walk into. Always lit with torches.
StorageChests and crates.
PrisonCaged cells.
LibraryBookshelves and reading rooms.
GardenPlants and greenery.
ForgeAnvil, furnace and lava.
Lava pitAn open pit of lava. Mind your step.
CryptThe deepest room. Always guarded by Cinder Brutes.
Depth tiers
DepthPaletteOre veinMobs
Tier 1Stone Bricks / Stone Bricks / Stone BricksAntimony OreZombie, Skeleton, Spider
Tier 2Mossy Stone Bricks / Cracked Stone Bricks / Stone BricksSilver OreZombie, Skeleton, Creeper, Spider, Husk
Tier 3Deepslate Bricks / Polished Deepslate / Deepslate TilesKyanite OreZombie, Skeleton, Husk, Wolf Spider, Nether Scarab
Tier 4Polished Blackstone Bricks / Blackstone / Polished BlackstoneRhodium OreWither Skeleton, Husk, Skeleton, Nether Scarab, Cinder Brute
LootThe full loot table for each depth — every item, count and weight — is in the data reference.

09 · World

World events

Five events can hit your world. You start them from the Config Stick, and they never trigger while you are inside a dungeon.

The five world events
EventWhat happens
Red NightAt midnight: a storm, custom fog, Weakness, waves of mobs and the Obsidian Sentinel. 5 minutes.
EclipseBlindness, its own fog and waves of Void Crawlers and End Stalkers. 2.5 minutes.
Nether BreachA storm, red fog, nausea and Nether mobs (including Cinder Brutes). 3.3 minutes.
Meteor StrikeMeteorites fall and leave craters with minerals inside. 1.7 minutes.
Great MigrationA herd of 15 herbivores crosses the land.

10 · World

Territories and Alphas

The Overworld is divided into regions of 64×64 blocks. Walk into one and it marks itself and warns you to beware the Alpha; the Alpha spawns about five minutes after you arrive. While it lives, everyone in the region is under its aura debuff, and the family mobs around it get stronger.

The four territory families
FamilyAlphaAlpha healthAura debuff
SnakeKing Cobra40Poison
Wolf SpiderBroodmother60Mining Fatigue
CrocodileSwamp King80Slowness
Black PantherPride Leader50Weakness

Killing an Alpha is worth 50 SP. Conquer three Alphas of the same family and you claim that family.

11 · Survival

The Death Tomb

When you die, your items — armour and offhand included, with their NBT intact — are stored in a tomb at the exact spot where you fell. Go back, hit the tomb block and everything returns to your inventory. Anything that does not fit drops at your feet.

NoteThe keepInventory rule is untouched: the add-on handles this itself. The Death Tomb can be switched off with the Config Stick.

12 · Progression

Achievements and missions

Fifty-six achievements across seven categories and three rarities. Rarer achievements pay more SP, and they are the fastest way to fund your skill tree early on.

Achievements by category
CategoryAchievements
Hunting & Beasts10
Mining & Forging10
Survival10
Exploration9
Global Events7
Companions5
RPG & Classes5
Achievements by rarity
RarityAchievementsSP each
Common241
Rare193
Epic135

Missions

  • The Explorer is a travelling NPC who hands out 70 missions — 20 story missions and 50 radiant ones — and reappears about two minutes after you finish one.
  • Four Survival Tiers hold 11 progression tasks.
  • The mission board (Missions Book) offers hunt, gathering, exploration and escort jobs that pay emeralds, diamonds and SP. Up to five can be active at once.

13 · Progression

New Game+

Beat the Ender Dragon and the world steps up: creatures and companions scale with you, the endgame achievement unlocks, mythic minerals and Alphas turn up more often, and the class legendaries — Earthshaper, Beast Lord, Dimension Walker and Infinite Forge — come into play.

14 · Quality of life

Utilities

Ten quality-of-life tools, each with its own switch in the Config Stick.

The ten utilities
UtilityWhat it does
Death TombKeeps your inventory in a tomb block when you die and returns it when you hit the block.
Scanner GogglesShows the name, exact health, coordinates and durability of what you look at.
Floating ContainerDraws items and blocks floating above the chest you are looking at.
Block Tool HintTells you which tool works best on the block you are aiming at.
Durability DisplayLive durability of the item you are holding, straight in the HUD.
Hostile DetectionWarns you when a hostile creature is close.
Damage VisualsShows the real damage numbers you deal.
Inventory Full WarningWarns you before you leave loot behind.
Pickup NotificationsConfirms what you just picked up.
Movement InfoSpeed, fall and movement readouts.

15 · Questions

Frequently asked questions

Do I need to start a new world?

No. It works in existing worlds, but a new world is recommended so the new ores, creatures and structures can generate.

Can I play with friends?

Yes. It works in multiplayer, Realms and servers. Each player keeps their own progress, class and companions.

Does it work with other add-ons?

It is self-contained and uses its own vp_aa: namespace, so it can sit next to other add-ons. A conflict is only possible with packs that change the same vanilla mobs or recipes.

How do I learn how everything works?

Craft the Explorer's Compendium (1 Book + 4 Leather). It is the in-game manual and covers every feature.

I died and my items are gone. Can I get them back?

Yes. Your items are stored in your Death Tomb. Go back and hit the tomb block to recover everything.

Which devices are supported?

Every Minecraft Bedrock platform: Windows, Xbox, PlayStation, Switch, iOS and Android.

Where do I find the new ores?

Each metal has an ore and a deepslate variant, and the metal table lists its depth band and rarity. Two exceptions: Beryl has no raw form (the ore drops the ingot) and Pyroxene is mined from Nether Pyroxene in the Nether.

How do I get a spear?

One ingot and two sticks in a diagonal — every one of the twenty metals has its own spear, with damage from 4 to 7 and durability from 200 to 650.

Can I turn off thirst and temperature?

Yes, both have a switch in the Config Stick. The Explorer prestige skill Dimension Walker also makes you immune to their damage permanently.

How do I choose a class, and can I change it?

Craft the Skill Tree item, place it and interact with it. The choice is permanent, but a reset costs 1 Adamantium Ingot, and at 50 available SP you can prestige for a Mastery Token and your class legendary.

How do dungeons appear?

They generate on their own while you explore below Y=60: checked every 30 seconds, 50–90 blocks away, never under your feet, with a 10-minute cooldown. Watch chat for the cold-draft message.